Published by Focus Home Interactive
Reviewed on PlayStation 4 (also available on Xbox One, Steam)
The Surge 2 is an action RPG video game developed by Deck13 and published by Focus Home Interactive. Following up 2017’s The Surge, a hit in its own right, The Surge 2 is decisively an improvement in almost all qualities. Following shortly after the events of The Surge, The Surge 2 shovels you deep into a just after the apocalypse, following the turmoil of a rogue artificial intelligence with nanomachines dead set on rewriting the world.
When starting up The Surge 2, you’re first greeted by a character creator, new to the series. Despite being incredibly minimal in its visual impact throughout gameplay, having the choice to choose your appearance is enjoyable. As you hack off limbs and armor throughout the game’s city, armor gets haphazardly bolted over top of your character creator face and clothing, which makes your appearance feel very survival-based.

Even simple improvements on the genre like correctly timed attacks reducing stamina usage rewards active play and not just frenetic button mashing. As you progress you’ll find a bevy of weapons and armor to use to slice through security droids, drug addled survivors, and even hunks of nanomachines with a grudge.Â

As The Surge 2 puts so much effort into allowing freedom of customization and a wide assortment of armor designs to mix and match, it is very unfortunate that the home console release [check for corroboration] appears incredibly muddy. A side effect of lowering texture quality to maintain framerate, the player character, armor, and most enemies appear to be in the lowest fidelity setting possible. To the game’s credit, gameplay feels smooth regardless of how out of focus everything important to the game appears. This function appears to be intentional, as initially loading in from a save or death loads a medium quality texture before loading in a smaller, blurrier texture.

Despite being relatively sparse in audio, The Surge 2‘s usage of sound demonstrates good understanding of level design. Empty alleyways echo the mechanical clattering of an enemy around a corner, allowing cautious players to foresee ambushes. Chittering of spike covered nanomachine clumps warns you to observe the skyline for reactive enemies. Music swelling under your feet and between your ears warns that you’re getting too cocky, you’re going to die to this boss. Predicating on expectations and using them to improve your experience is great sound design and it feels good to be rewarded for observing with your ears.
Mechanically, The Surge 2 is a great sequel to its predecessor in the series and in its genre, and what minor setbacks occur don’t greatly impact how you play. If your dig is fear of AI and using increasingly more wild weapons to bonk anything in your path, The Surge 2 is the game for you.






