Developed by: Harmonix Music System
Published by: Harmonix Music System
Reviewed on: PlayStation 4Â
Back in 2003, before Guitar Hero and the Rockband, there was a small category of rhythm games on the PlayStation 2. One of the most memorable experiences I had with rhythm games back then was playing the original Amplitude. After 12 years, Harmonix, with the help of Kickstarter backers, has rebooted the beloved cult classic for the PlayStation 4.Â


Once you’re done with the campaign you’ll most likely be spending the rest of your time in quick play mode. In quick play mode you have the option to play solo or in offline multiplayer (1v3, 2v2, or 1v1). No online multiplayer is available but Harmonix has added online leaderboards as well as friends leaderboards. Playing songs in quick play mode a number of times will unlock more songs. There are 30 songs in total, with most created by Harmonix and a few songs from other contributors like Danny Baranowsky (Super Meat Boy) and Darren Korb (Transistor).
Being a super fan of the first Amplitude I can’t help but to compare the music between the two games. The original game had a diverse variety of memorable music like trance song “Shades of Blues” to alternative rock such as Blink 182’s “Rock Show” to metal songs like Slipknot’s “Before I Forget.” The new game’s soundtrack is mostly full of ambient trance and light dubstep music that feels a bit forgettable when compared to the original’s diverse selection. Not to say that the music isn’t good, as the beats are catchy and the gem patterns are well put together. That’s one area where Harmonix does better compared to many other developers.
What I love about Amplitude is that it doesn’t have a steep learning curve and that the game itself is just pure fun. If you’re a veteran Amplitude player,  you can hop in on an expert level song and won’t miss a beat. As a reboot of a 12 year old series, I expected this game to have a lot more content, better song diversity, and bigger track list. Amplitude falls very short of that goal.  With a very short campaign it makes you feel a little disappointed and wanting more.  Having couch co-op makes Amplitude a fun party game experience with friends. If you have never tried Amplitude I’d suggest picking it up and challenge yourself to get the highest score possible. For $20, you can go can’t wrong with Amplitude.




