Publisher Housemarque
Reviewed on PlayStation 4 (also available on Steam)

Nex Machina excels at scratching that difficult-to-reach completionist itch; as you progress through each world you’ll find secret levels, collectable humans, towers, chains of enemies known as visitors, and even secret bonuses for style when exiting each level. Controls are tight and responsive, a must in the twin-stick shooter genre. The sense of self-challenge delivered is also extended to the in-game “feats” list, such as rescuing 5000 humans, defeating bosses with dash attacks, and beating the game without dying. This promises hours of replay even on low difficulties.

Audibly, Nex Machina feels like a comfortable mix between synth-poppy Hotline Miami and Deus Ex; it’s a proto-electro funk with ambient tones of despair on the horizon. Every death, power up, and dash feels satisfying because of the accompanying sound effects and drizzle of music all meshes comfortably. There is an audio feedback for meeting level objectives or increasing your score multiplier that feels out of place in the grand scheme of things, but you soon learn that the slightly-feminine voice clashing with the tunes helps you notice it better.




